Friday:

Learning Intentions:

Students complete the quiz at Schoology for Tynker lessons 1-3 to show they know the content.

We will practice using correct ACADEMIC vocabulary for our content

We will have fun on assorted teams showing what we know.

Success Criterion

A passing score of 70% is required.

Students practice the vocabulary we know and are using at Tynker using Quizlet so they can do well on the competition.

Students do their best at Quizlet LIVE using their vocabulary

CSTA Standard

Students use academic vocabulary for their content.

 

Thursday

Tynker Programming

Lesson 3: Actor Positioning

In this lesson, students will learn how to show and hide Actors and move them using x- and y-coordinates. Coding concepts covered in this lesson include: Hide/Show, When Actor Clicked, and Go To.

New Code Blocks

  •  : Make the Actor appear on the Stage.
  •  : Set the position of an Actor to the position of the parameter (e.g., mouse-pointer, touch location).
  •  : Move the Actor to the specified x- and y-coordinates on the Stage.

Learning Intention: Students will...
Complete the 2nd lesson on Animated Motion

Complete 3rd lesson Actor Positioning

Success Criterion: You will...

  • Have a Vocab words done - use PARAMETER
  • complete the activities in 301 Lessons 2 & 3(again if you did them last year).
  • Reflection for today - include your grade sheet that you got back today.
Standards
CSTA : 
2-AP-13: Decompose problems and subproblems into parts to facilitate the design, implementation, and review of programs.
2-AP-16: Incorporate existing code, media, and libraries into original programs, and give attribution. ,
2-AP-17: Systematically test and refine programs using a range of test cases.
ISTE: 5c  Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.

 

Monday, Tuesday & Wednesday Focus of the day: IT MUST WORK.

Choose a couple of Vocabulary words each day for this week for your journal:

For Tuesday:

  1. All lessons and games from Programming 301: Introduction are complete THIS QUARTER (projects show dates)
  2. Your Chase game is COMPLETE, runs, and is named correctly and shared with your class
    1. It is named yourLastNameChase
    2. Go to: My Projects on the left of your screen
    3. Find the project
    4. Click the three elipsis dots ... in the corner
    5. Choose share
    6. Go to the middle tab: 'Connected to me'

  3. Complete the grade sheet and call me over to confirm your responses
  4. Move into Lesson 2: Animated Motion

Tynker Programming

301 - Introduction and the chase game IT MUST WORK
COMPLETE the Personal Troll Chase Game Name it Your Last name Troll Chase (HulstromTrollChase) IT MUST WORK.
IT MUST Have 1-5 to earn a 3:
   1. Your own hero
   2. Different Background
   3. Different Background music
   4. A new Enemy
   5. 2 New treasures
   6. See if you can make a win & lose for a 4

Lesson 2: Animated Motion

New Code Blocks

  •  : Make an Actor change direction if it is touching an edge of the screen.
  •  : Play a sound effect or short tune.
  •  : Show a message.

Learning Intention: Students will...
complete the activities in the lesson to use the new interface.

Complete the pickup game

Success Criterion: You will...

  • Have 2 new Vocab words done
  • complete the activities in 301-1 (again if you did them last year).
  • complete the Troll Pickup game with all of the new requirements - IT MUST WORK.
  • Reflection for today!
Standards
CSTA : 1B-AP-08 - Compare and refine multiple algorithms for the same task and determine which is the most appropriate.
1B-AP-11 - Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.
1B-AP-16 - Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation and review stages of program development
ISTE: 5c  Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.