|
Computer Science Home
6th Grade Tech Ed
7th Grade Computer Science
8th Grade Computer Science A
Gmail
Google Drive
Google Classroom
Infinite Campus
Typing.com
(Join Class through Google Classroom)
Schoology
Code.org
Tynker Coding Website
Tynker Resource Page
Tynker Online Support Video Help
Quizlet | Quizlet LIVE
Everfi
Khan Academy
Social Media Tips
Netsmartz
Code HS
Karel the Dog class code: 1251
CSTA Standards
ISTE Standards
|
301 Actor Positioning (3):
Students will be able to apply these concepts:
- hide and show actors.
- use x and y coordinates to make actors appear in a new location when clicked.
New Tynker Code Blocks
The blocks we will be learning about in this lesson are 'Show', 'Hide', 'Goto X Y', 'Pick Random', 'When actor clicked'.
1. Introduction (Concepts module)
- Read the captions on the screen and play the game.
2. Concepts:
Find out more about how to add actors, costumes and code blocks.
- Read the captions on the screen.
- Click anywhere to move to the next screen.
3. Forest Scene (DIY project)
- In this module, you will create a simple scene of a knight pacing left and right.
- This should be review for students who have completed other Tynker courses.
4. Get to the Treasure (DIY project)
- This DIY project will illustrate how to make the knight stop when it reaches its objective. In this case, the objective is the treasure chest, and the knight is programmed to only walk the distance to the chest instead of walking forever.
- This module leaves lots of room for improvement-- the footsteps sound does not end once the knight stops walking, for example. Challenge your students to solve this problem.
5. Train the Knight (puzzle)
- In this puzzle we need to build the code to make the knight attack.
6. Treasure Run (puzzle)
- In this puzzle we need to avoid the ghosts and reach the treasure without running into any trolls.
- My hint to you is to leave the animation just the way it is, and to pause (wait) before you start running towards the treasure!
7. Monster Mash (DIY project)
- This module will teach your students how to create a customizable dance party using music and animated Actors.
- Each character should say something. For example, the zombie can say "Brainssss....". What would the Valkyrie and Knight say?
8. Quiz
U.S. Standards
- K-12 CTSA Computer Science Standards (Revised 2017)
Computer Science Teachers Association:
- 1B-AP-10
- 1B-AP-11
- 1B-AP-12
- 1B-AP-15
- 2-AP-12
- 2-AP-13
- 2-AP-15
- 2-AP-16
- 2-AP-17
CCSS-Math: MP.1
- CCSS-ELA: RF.5.4.A, 6-8.RST.3, 6-8.RST.4, 6-8.RST.7
- CS CA: 3-5.AP.10, 3-5.AP.12, 3-5.AP.13, 3-5.AP.14, 3-5.AP.17, 6-8.AP.12, 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
|