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Karel the Dog class code: 1251
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Rotation (8)
Hope this lesson doesn’t make you dizzy! In this lesson, you will use “turn” blocks to rotate an Actor and program it to do flips!
Introduction Video
New Code Blocks
- : Rotate the Actor to the left (counter-clockwise) by a specified amount.
- : Rotate the Actor to the right (clockwise) by a specified amount.
Vocabulary
- Rotate: To turn
- Degrees: A unit of measurement used to describe the size of angles
Objectives
Students will...
- Use code blocks to rotate and flip Actors
1. Flip Out! (Video)
- Students will watch a short video that introduces the upcoming programming activity.
- Optional: Read the captions on the screen - ALWAYS!
2. Concepts (Video)
- Watch the video that introduces the “turn” blocks.
- NOTICE: the arrow symbols on the blocks indicate which direction the character is turning.
3. Do Flips Example (Example)
- View a project of Gus flipping in space, then create your own version of this project in the next module!
- Be sure that you click (web) or tap (mobile) on Gus to make him flip.
4. Do Flips (DIY)
- Program Gus to rotate in space when he is clicked.
- Did you finish early? Experiment with your code and make Gus do a backflip.
- HINT 1: Use a “turn left” code block - it will rotate Gus counterclockwise.
- HINT 2: Make sure Gus only flips during a jump. Otherwise, he might trip, and fly into space!
5. Flip to Collect Power Cells (Puzzle)
- To solve this puzzle module, you will need to program Gus to flip so he can reach the power cells!
- HINT: Make sure Gus only flips during a jump. Otherwise, he might trip, and fly into space!
6. Flip on your Own Example (Example)
- Watch this project of an alien flipping in different directions each time it is clicked.
7. Flip on your Own (DIY)
- You get to create an Actor that spins around in both directions using loops and the “turn” blocks!
- Reminder: the arrow symbols on the “turn” blocks indicate which direction the character is turning.
- Did you finish early? Do the bonus activity in “Step 6/6” of the tutorial and create a musical flipping project!
8. Quiz (Multiple Choice)
- Students will answer 5 multiple choice questions to review concepts covered in this lesson.
9. Create a Side Scroller Game (DIY)
- In this DIY bonus project, you will create their own side-scrolling video game!
- Note: The code for the moving background is provided for you. However, they you need to code the other Actors.
Unlike previous DIY projects, students will not have draggable blocks in the left panel. The will need to use code blocks from the “Blocks” tab.
U.S. Standards
- K-12 CTSA Computer Science Standards (Revised 2017)
Computer Science Teachers Association:
- 1B-AP-10
- 1B-AP-11
- 1B-AP-12
- 1B-AP-15
- 2-AP-12
- 2-AP-13
- 2-AP-15
- 2-AP-16
- 2-AP-17
CCSS-Math: MP.1
- CCSS-ELA: RF.5.4.A, 6-8.RST.3, 6-8.RST.4, 6-8.RST.7
- CS CA: 3-5.AP.10, 3-5.AP.12, 3-5.AP.13, 3-5.AP.14, 3-5.AP.17, 6-8.AP.12, 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
- ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
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