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Shadow Ridge Middle School Computer Science

Tynker 201

Mrs. Hulstrom

 

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6th Grade Tech Ed

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8th Grade Computer Science A

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Karel the Dog class code: 1251

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ISTE Standards

Music and Animation (10)

Introduction

Hope you’re in a musical mood! In this lesson, students will create fun musical projects and games. 

  • Use code blocks to add background music to the main Actor in a scene
  • Apply coding concepts to create a project with music

New Code Blocks

  •  : Listen for a message or broadcast from other scripts before activating.
  •  : Broadcast a message to the program.

Objectives

Students will...
  • Use code block to program Actors to send and receive messages

Activities (45 minutes)

1. Introduction (Video)
  • This module introduces three concepts:
    • “Play Drum” block- This block plays a specific drum or percussion sound for the specified number of beats.
    • “Play note” block- This block plays the specific note you tell it for the specified number of beats.
    • “Set tempo” block- This block sets how fast the music plays.
2. Add Background Music Example (Example)
  • This module is an example of a musical project, where each button makes the robot do a different dance!
  • Tell students to click (for web) or tap (for mobile) the buttons to make the robot dance.
3. Add Background Music (DIY)
  • This module showcases how to make a song play over and over using a “forever” loop combined with a “play sound until done” block.
  • Note that the “play sound until done” block is used, rather than the more common “play sound” block. The "until done" part means that the music has a built-in "wait" block!
  • Encourage your students to add whatever sound or music they like, and make the robot dance to it using the buttons!
4. Animate the Button (Puzzle)
  • To solve this puzzle module, students will need to program the blue button to switch to “off” when the blue orb touches it.
  • Give a hint: Tell students to select the “blue button off” parameter inside the “switch to costume” block.
  • A score of “4” wins the game!
5. Add Music Example (Example)
  • In this module, students will view an example of an interactive button that plays music or a sound when pressed!
6. Build a Piano (DIY)
  • Now it’s time for your students to create their own musical button! In this DIY project, students will need to program a button to play a sound. Students will also need to animate the button so it appears to be depressed, similar to a real physical button.
  • Your students can use any sound from the Tynker Media Library.
  • Did students finish early? Direct their attention to the bonus section in “Step 4/4” of the tutorial, which encourages students to add more buttons!
7. Quiz (Multiple-Choice)
  • Students will be asked 5 multiple-choice questions to review concepts from this lesson.
U.S. Standards
  • K-12 CTSA Computer Science Standards (Revised 2017)
    Computer Science Teachers Association:
     
    • 1B-AP-10
    • 1B-AP-11
    • 1B-AP-12
    • 1B-AP-15
    • 2-AP-12
    • 2-AP-13
    • 2-AP-15
    • 2-AP-16
    • 2-AP-17
    CCSS-Math: MP.1
  • CCSS-ELA: RF.5.4.A, 6-8.RST.3, 6-8.RST.4, 6-8.RST.7
  • CS CA: 3-5.AP.10, 3-5.AP.12, 3-5.AP.13, 3-5.AP.14, 3-5.AP.17, 6-8.AP.12, 6-8.AP.13, 6-8.AP.16, 6-8.AP.17
  • ISTE: 1.c, 1.d, 4.d, 5.c, 5.d, 6.b
     
 
Shadow Ridge Middle School
12551 Holly Street
Thornton, Colorado 80241
720-972-5040